AI Insights · Timothy · April 2021
Q1 2021 Performance of Top Geolocation Games on iOS in the US
An overview of the Q1 2021 performance trends for top iOS geolocation games in the United States, showcasing downloads, revenue, and active users data provided by Sensor Tower.
Performance of Top 5 Geolocation Games on iOS in the US - Q1 2021
The first quarter of 2021 has been eventful for geolocation games on the iOS platform in the United States. Sensor Tower provides insightful data on how these games performed in terms of downloads, revenue, and weekly active users.
Pokémon GO
Developed by Niantic, Inc., Pokémon GO continued to be a strong performer with revenue peaking at over $4.7M in mid-February and maintaining a steady trend around $3M in other weeks. Downloads saw a high point of approximately 184K in the first week of March, while weekly active users grew consistently, reaching nearly 7.8M by the end of March.
Jurassic World Alive
Published by Jam City, Inc., Jurassic World Alive saw its revenue fluctuating around $130K, with a noticeable spike to almost $143K in the last weeks of March. The game experienced a steady increase in downloads, culminating at around 14K in the last week of March, and its active users also saw a rise, ending the quarter with over 47K weekly users.
The Walking Dead: Our World
From Finnish publisher Next Games, The Walking Dead: Our World's revenue showed an upward trend in late February, reaching over $42K. Downloads saw a significant increase to over 5K in the last week of March, while the game's active users more than doubled from the start of the quarter, finishing at over 17K.
Five Nights at Freddy's AR
Illumix, Inc.'s Five Nights at Freddy's AR generated revenue with some fluctuations, peaking at over $48K in early February. Downloads remained relatively stable with a slight increase towards the end of the quarter, and active users saw a decline from the beginning of January but started to recover by the end of March, reaching over 70K.
Tamadog - Puppy Pet Dog Games
Tamadog, from Akita Limited Liability Company, showed a positive revenue trend, ending the quarter slightly over $34K. The game's downloads experienced a peak in early February with over 26K, but saw a decrease towards the end of March. Weekly active users peaked at nearly 60K in mid-February but had a downward trend, closing the quarter with about 50K users.
For more insights on app performance and trends, Sensor Tower provides detailed analytics and data on mobile apps and their performance across platforms and regions.